UTSuite [Gundo] Testing Toggling function! s:Setup()"{{{ exec 'edit test' call g:Goto('test') endfunction"}}} function! s:Teardown()"{{{ if bufwinnr(bufnr('__Gundo__')) != -1 exec bufwinnr(bufnr('__Gundo__')) . 'wincmd w' quit endif if bufwinnr(bufnr('__Gundo_Preview__')) != -1 exec bufwinnr(bufnr('__Gundo_Preview__')) . 'wincmd w' quit endif if bufnr('__Gundo__') != -1 exec 'bwipeout ' . bufnr('__Gundo__') endif if bufnr('__Gundo_Preview__') != -1 exec 'bwipeout ' . bufnr('__Gundo_Preview__') endif if bufnr('test') != -1 exec 'bwipeout ' . bufnr('test') endif if bufnr('test2') != -1 exec 'bwipeout ' . bufnr('test2') endif endfunction"}}} function! s:TestToggleBasic()"{{{ " Make sure we're starting from scratch. Assert bufnr('__Gundo__') == -1 Assert bufnr('__Gundo_Preview__') == -1 Assert bufwinnr(bufnr('__Gundo__')) == -1 Assert bufwinnr(bufnr('__Gundo_Preview__')) == -1 " Open Gundo GundoToggle " Buffers and windows should exist. Assert bufnr('__Gundo__') != -1 Assert bufnr('__Gundo_Preview__') != -1 Assert bufwinnr(bufnr('__Gundo__')) != -1 Assert bufwinnr(bufnr('__Gundo_Preview__')) != -1 " We should be in the Gundo pane. Assert expand('%') == '__Gundo__' " Close Gundo GundoToggle " Windows should have been closed, but buffers should remain. Assert bufnr('__Gundo__') != -1 Assert bufnr('__Gundo_Preview__') != -1 Assert bufwinnr(bufnr('__Gundo__')) == -1 Assert bufwinnr(bufnr('__Gundo_Preview__')) == -1 endfunction"}}} function! s:TestToggleWhenMoved()"{{{ " Make sure we're starting from scratch. Assert bufnr('__Gundo__') == -1 Assert bufnr('__Gundo_Preview__') == -1 Assert bufwinnr(bufnr('__Gundo__')) == -1 Assert bufwinnr(bufnr('__Gundo_Preview__')) == -1 " Open Gundo GundoToggle call g:Goto('test') Assert expand('%') == 'test' " Close Gundo GundoToggle " Windows should have been closed, but buffers should remain. Assert bufnr('__Gundo__') != -1 Assert bufnr('__Gundo_Preview__') != -1 Assert bufwinnr(bufnr('__Gundo__')) == -1 Assert bufwinnr(bufnr('__Gundo_Preview__')) == -1 " Open Gundo GundoToggle call g:Goto('__Gundo_Preview__') Assert expand('%') == '__Gundo_Preview__' " Close Gundo GundoToggle " Windows should have been closed, but buffers should remain. Assert bufnr('__Gundo__') != -1 Assert bufnr('__Gundo_Preview__') != -1 Assert bufwinnr(bufnr('__Gundo__')) == -1 Assert bufwinnr(bufnr('__Gundo_Preview__')) == -1 endfunction"}}} function! s:TestToggleReturnToTarget()"{{{ " Make sure we're starting from scratch. Assert bufnr('__Gundo__') == -1 Assert bufnr('__Gundo_Preview__') == -1 Assert bufwinnr(bufnr('__Gundo__')) == -1 Assert bufwinnr(bufnr('__Gundo_Preview__')) == -1 exec 'new test2' call g:Goto('test') " Toggle Gundo GundoToggle GundoToggle " We should be returned to test Assert expand('%') == 'test' " Move to test2 call g:Goto('test2') " Toggle Gundo GundoToggle GundoToggle " We should be returned to test2 Assert expand('%') == 'test2' endfunction"}}}